![]() ![]() Leaving town toward the wilderness a new random map path is created. Formula at the bottom under Traits and Monster Abilities.Ģ0/6: A small blurb about a specific damage formula in the mechanic statistic, link to third hand formula and some data. Fixes a few issues with the rogue reloading mid-adventure. I'm sure this will be fixed shortly if not already! If you're new to Loop Hero, enjoy your time :)Ģ5/6: New Patch 1.101. A minor issue has been noted in which gold cards can only be accessed using the (left) analog stick. Switch Version -> Big bug fixing update approved!ġ2/12: Switch Version released on the 9th! There's no change AFAIK. ![]() Added an overdue blurb about restoring saves using the built-in save restore system to the restore section.ģ: Added the tiles needing to be placed to spawn chapter bosses courtesy of geoffhom down in the Mechanics:Information section. ![]() So get ready to blast off in a rocket fuelled Starfield performance preview.What's new?08/19: Developed the Damage Formula section a bit further with examples based on a chart contributed by u/feuerschein.Ġ8/16: I've added u/feuerschein latest contributions to the Loop Hero community which he graciously posted on Reddit specifically, a new section for the damage formula, as well as more details in the chapter just before it about the interaction between types of damage and Swarm enemies.Ġ1/31: Added detailed rogue trophies mechanics based on u/feuerschein's post here, it's in the class mechanics section. We also compare the improvements over the previous showing, enhancements within the engine, and much more. The biggest question after the show(s) was: why is it 30fps on Xbox Series X and Series S and not 60fps? In this IGN Performance preview, we dive into the details shared by the team, the revealed PC minimum and recommended specifications, and how the Creation Engine 2 works, comparing the previous games to gauge some of the potential reasons why the team might have chosen 30fps. With Starfield being the center of the Xbox 2023 Showcase last week, Bethesda gave us a deep dive into one of the biggest games this generation. It also keeps the Battlefield's effect of having the potential to turn enemies into ghosts on adjacent titles. Whenever you place a River next to a Battlefield, the Battlefield title will transform into a Shipwreck which will give you a chest once per loop, but will also spawn a siren once per loop. Oasis tiles -0.5% to the hero's attack speed, but also -1% attack speed to all other creatures so the positives outweigh the negatives. Whenever you place a River next to a Desert or Sand Dune, the River will turn into an Oasis. The quality of the equipment you receive scales with the loop you finish the Treasury on, so it is better to complete a Treasury on a later loop. Once you complete a Treasury by filling in all 8 tiles surrounding the Treasury, it will empty and give you a load of resources and equipment. Storm Temple's will strike lightning on 2 random tiles in its range every 5 seconds, so it shouldn't take long for your Forest or Thicket tiles to transform into Burned Forests if they are within range.īurned Forests gives +0.5 Magic damage and can be used to create Hungry Groves as shown above. Hungry groves can occasional attack the Hero for damage, but will also kill any foe with less than 20% HP remaining.įorest/Thicket and Storm Temple Into Burned Forestsīurned Forests are created whenever a Forest or Thicket tile is struck by lightning from a Storm Temple. Alternatively, if you use an Oblivion card to destroy all adjacent Grove/Forest/Thicket tiles, the Blood Grove will turn into a Hungry Grove. If the Blood Grove is only surrounded by Burning Forest tiles (covered in the next section), then it will transform into a Hungry Grove. They will also turn into Count's Land tiles after 3 loops.Ĭount's Land tiles heals HP upon entering and will give you a quest with a better reward than that of a normal Village tile.īlood Groves can be transformed into Hungry Groves through a number of methods. Ransacked Villages can spawn up to 4 Ghouls once per loop. Village and Vampire Mansion Into Ransacked Village/Count's LandĪ Ransacked Village is created whenever a Vampire Mansion is placed adjacent to a Village title. ![]()
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